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Total","min":0,"max":100000,"dataType":"","value":0,"regenerateSpeed":0,"isVisible":false,"displayValue":false,"showWhen":"","showAsHUD":true,"color":"white","decimalPlaces":0,"streamMode":1}},"settings":{"inventory":{"isEnabled":false},"shop":{"isEnabled":false},"camera":{"trackingDelay":6,"zoom":{"default":1000,"type":"static"},"deadzone":null},"constants":{"currency":"Food"},"images":{"logo":"https://cache.modd.io/asset/spriteImage/1705438813670_Prism_rod_reel_(1).png","cover":"https://cache.modd.io/1501275562940_two houses cover.png"},"gravity":{"x":0,"y":0},"scoreBoard":"n5JEoENeGg","scoreAttributeId":"TUX4SZ5lgB","allowDuplicateIPs":true,"displayScoreboard":true,"prettifyingScoreboard":true,"menuHTML":"<style>\n\t#right-menu ul {\n\t\tpadding-left: 15px;\n\t}\n\n\t#right-menu hr {\n\t\tmargin: 10px 0px;\n\t}\n\t.white-bg {\n\t  background-color: rgba(50,50,50,.7);\n\t  border: 10px solid rgba(50,50,50,.5);\n\t  box-shadow: 0 0 15px rgba(0,0,0,.3);\n\t  border-radius: 10px;\n\t}\n\t.inventory-slot, .ui-text-top, #my-score-div, #backpack, #leaderboard, #my-score-div {\n\t   border: 4px solid rgba(50,50,50,.5);\n\t}\n\t#leaderboard {\n\t  background-color: rgba(50,50,50,.7);\n\t  margin-right: 10px;\n\t  border-radius: 5px;\n\t}\n\t#item-8 {\n\t\tbackground-image: url(\"https://cache.modd.io/asset/spriteImage/1701008164661_worm_inventory_background_icon.png\");\n\t\tbackground-size: cover;\n\t}\n\t#modal-content {\n\t\tborder: 6px solid rgba(0,0,0,.4);\n\t}\n\t#attribute-bars {\n\t\tbackground-color: #495057bd;\n\t\tborder-radius: 0.25rem;\n\t}\n\t.progress {\n\t\tbackground-color: #00000000;\n\t}\n\t#attribute-bars:nth-child(1):nth-child(2) {\n\t\tborder-top-left-radius: 0.25rem;\n\t\tborder-top-right-radius: 0.25rem;\n\t}\n\t#attribute-bars:last-child:nth-child(2) {\n\t\tborder-bottom-left-radius: 0.25rem;\n\t\tborder-bottom-right-radius: 0.25rem;\n\t}\n\n</style>\n\n<div id='right-menu' class=\"d-flex justify-content-center align-items-center flex-grow-1\" style=\"color: white\">\n\t<div class=\"w-100\">\n\n\t\t<h1 class=\"text-center game-title\">\n\t\t</h1>\n\n\t\t<div class=\"row menu-row justify-content-center\" style=\"gap: 12px; padding: 0px 10px;\">\n\t\t\t<div id=\"menu-column-left-container\" class=\"d-none d-sm-block\" style=\"max-width: 300px\">\n\t\t\t\t<div class=\"white-bg\">\n\t\t\t\t\t<center>\n\t\t\t\t\t\t<h2>Updates 📢</h2>\n\t\t\t\t\t\t<div style=\"overflow-y: scroll; height: 250px\">\n\t\t\t\t\t\t\t<h4>Feb 14 2024 - Version 2</h4>\n\t\t\t\t\t\t\t<p>Revamped the map: The river is now in the main village, the Dungeon is now solely an area for Spirit Water Fishing</p>\n\t\t\t\t\t\t\t<p>Removed combat entirely as it's not what a fishing game is about, but kept Bunnies and Crabs (all weapons currently owned will be kept but will not deal damage)</p>\n\t\t\t\t\t\t\t<p>Added Sand Piles: dig them with your shovels for exp and loot</p>\n\t\t\t\t\t\t\t<p>Added a Hat Seller NPC and moved all the buyable non-vortex hats to its shop</p>\n\t\t\t\t\t\t\t<p>Improved the fish book by categorizing the fish by rarity</p>\n\t\t\t\t\t\t\t<p>Reduced all level Experience requirements by approximatey 1/3</p>\n\t\t\t\t\t\t\t<p>Rod power now scales faster to give players a better sense of progression</p>\n\t\t\t\t\t\t\t<p>The Crab Fishing Rod, Fishing Rod Pro and Iron Rod now have lower prices</p>\n\t\t\t\t\t\t\t<p>Added Oysters, Pearl Oysters, Pearls & Pearl Necklaces: increases your chance to get a crate with fishing</p>\n\t\t\t\t\t\t\t<p>Added Wooden Shovel: Can't dig gold but can dig Sand Piles</p>\n\t\t\t\t\t\t\t<p>Added a controls list to the tutorial, an in-depth explanation of how fishing works, and you can press the H button to manually access it</p>\n\t\t\t\t\t\t\t<p>Added Soul Bait and Shark Bait</p>\n\t\t\t\t\t\t\t<p>Added Pocket Mirror: use it to teleport to spawn instantly</p>\n\t\t\t\t\t\t\t<p>Changed the Zombie Statue to an Angler Statue</p>\n\t\t\t\t\t\t\t<p>Crab Claws are now obtained by crafting it with Crabs at the Workbench</p>\n\t\t\t\t\t\t\t<p>The trigger radius for the Premium Man is now entirely within the gold bricks, so it won't trigger while you're just walking by</p>\n\t\t\t\t\t\t\t<p>Remade the potion sprites</p>\n\t\t\t\t\t\t\t<p>Dropped items now appear above the Floor2 layer</p>\n\t\t\t\t\t\t\t<p>Each shop now has a quick description</p>\n\t\t\t\t\t\t\t<h4>Feb 1 2024 - Rods, Fish, Dungeon Part 2!</h4>\n\t\t\t\t\t\t\t<p>Added 2 new rods: Jeweled Rod & Fisher of Souls</p>\n\t\t\t\t\t\t\t<p>Added 4 new main fish: Swordfish, Anchovy, Butterfish, Sunfish</p>\n\t\t\t\t\t\t\t<p>Added 1 new quest fish: Venomfang</p>\n\t\t\t\t\t\t\t<p>Added 2 new 5-star-rod fish: Eyefish and Triple-Eyed Sharkron</p>\n\t\t\t\t\t\t\t<p>Added 2 new Spirit Water fish: Spotted Orbfish and Purple Bobblenose</p>\n\t\t\t\t\t\t\t<p>Added Excalibur sword</p>\n\t\t\t\t\t\t\t<p>Added Ruby & Spirit Crystal</p>\n\t\t\t\t\t\t\t<p>Crafting materials now say what they're used to make</p>\n\t\t\t\t\t\t\t<p>Golden Crates now don't have physical collisions</p>\n\t\t\t\t\t\t\t<p>Made Treasure Chests slightly more common and give more money</p>\n\t\t\t\t\t\t\t<p>Pressing Y now gives the open and close menu sosunds</p>\n\t\t\t\t\t\t\t<h4>Jan 28 2024 - Vortex & FishyDex</h4>\n\t\t\t\t\t\t\t<p>Added Alien & Alien Shop</p>\n\t\t\t\t\t\t\t<p>Added Vortex Fish - trade it with the Alien for Vortex Coins</p>\n\t\t\t\t\t\t\t<p>Added Vortex Waraxe, Vortex Helmet, Vortex Visor Hat, Vortex Bait, Morning Star, Experience Manipulator</p>\n\t\t\t\t\t\t\t<p>Slightly nerfed Spinal Rod (-0.1 price multiplier, -0.1 quest chance multiplier)</p>\n\t\t\t\t\t\t\t<p>Added FishyDex - look at what fish you've caught and their highest caught lengths</p>\n\t\t\t\t\t\t\t<h4>Jan 25 2024 - Crates, Potions & More</h4>\n\t\t\t\t\t\t\t<p>Added Iron and Gold crates</p>\n\t\t\t\t\t\t\t<p>shing level at a 1 in 14 chance (1 in 11 for Very Deep water)</p>\n\t\t\t\t\t\t\t<p>added Gold, Speed, and Fishing Speed potions (come from crates)</p>\n\t\t\t\t\t\t\t<p>Decreased Experience needed for each level by 13%</p>\n\t\t\t\t\t\t\t<p>Added Steel Binoculars, Diamond Binoculars & Hourglass</p>\n\t\t\t\t\t\t\t<p>The level requirement to get Seaweed Rod from Wooden Crates is lowered to 4</p>\n\t\t\t\t\t\t\t<p>changed Treasure Chest in Cowboy Shop to Gold Crate</p>\n\t\t\t\t\t\t\t<p>changed Treasure Chest in Hunter Shop to Iron Crate & made it cost 2 wolf fangs, and the Wooden Crate there now costs 1 fur</p>\n\t\t\t\t\t\t\t<p>Updated the Dungeon Pool looks and added signs showing how to get cobalt</p>\n\t\t\t\t\t\t\t<p>Crafting Materials now say what they’re used to make</p>\n\t\t\t\t\t\t\t<p>The Dungeon now correctly says you need level 25 to enter</p>\n\t\t\t\t\t\t\t<p>Buffed the Spinal Rod’s Quest Fish Multiplier from 1.3 to 1.5</p>\n\t\t\t\t\t\t\t<p>Bears now have a more accurate damage hitbox</p>\n\t\t\t\t\t\t\t<p>Raw Meat now shows the correct upgrade message</p>\n\t\t\t\t\t\t\t<h4>Jan 24 2024 - Dungeon pt 1 & More</h4>\n\t\t\t\t\t\t\t<p>Added Dungeon - unlocks at Level 25</p>\n\t\t\t\t\t\t\t<p>Added Exp Bar to the top of the screen</p>\n\t\t\t\t\t\t\t<p>Added Spinal Rod, Spiky Helmet, Bone Pike & Bone Blade</p>\n\t\t\t\t\t\t\t<p>Medium water is now slightly faster for 1-star rods</p>\n\t\t\t\t\t\t\t<p>Creatures now drop Exp stars instead of giving all exp to who got the final hit</p>\n\t\t\t\t\t\t\t<p>Town Bears now only live on the right side of the town, away from spawn</p>\n\t\t\t\t\t\t\t<p>You can now only get an ad from dying once every 150 seconds</p>\n\t\t\t\t\t\t\t<p>Quest fish cannot be packed anymore</p>\n\t\t\t\t\t\t\t<p>Fixed a bug where the Iron Rod repeatedly moved for its default animation</p>\n\t\t\t\t\t\t\t<p>A few other bug fixes and Quality of Life chances</p>\n\t\t\t\t\t\t\t<h4>Jan 23 2024</h4>\n\t\t\t\t\t\t\t<p>Added an Exp bar at the top of the screen</p>\n\t\t\t\t\t\t\t<p>Zoom is increased</p>\n\t\t\t\t\t\t\t<p>All weapons now auto-use by default. The Hunter's Glove now increases weapon damage by 15%</p>\n\t\t\t\t\t\t\t<p>Caught fish now display their length in their description</p>\n\t\t\t\t\t\t\t<p>Improved the tutorial</p>\n\t\t\t\t\t\t\t<p>The Zombie Statue now has a proper size</p>\n\t\t\t\t\t\t\t<p>Crabs now have 30 hp</p>\n\t\t\t\t\t\t\t<p>Your name no longer appears green on your screen</p>\n\t\t\t\t\t\t\t<h4>Jan 21 2024</h4>\n\t\t\t\t\t\t\t<p>Updated a few parts of the map and a few sprites to have less contrast</p>\n\t\t\t\t\t\t\t<p>Increased player speed by 1 (movement was slow before)</p>\n\t\t\t\t\t\t\t<p>Added Zombie Statue</p>\n\t\t\t\t\t\t\t<p>your name label now appears slightly green (only on your screen)</p>\n\t\t\t\t\t\t\t<p>now you only get a rod or sword if you don’t have one of any kind</p>\n\t\t\t\t\t\t\t<p>prepared dungeon</p>\n\t\t\t\t\t\t\t<h4>Jan 16 2024 - New Rod & Quality of Life</h4>\n\t\t\t\t\t\t\t<p>Added Rod of Speed, unlocking at level 26</p>\n\t\t\t\t\t\t\t<p>Added Prism Worm Bait</p>\n\t\t\t\t\t\t\t<p>You are now only given a Fishing Rod or Basic Sword if you don't have a rod or weapon of any kind</p>\n\t\t\t\t\t\t\t<p>Increased the chance to get Prism Gold by 25%</p>\n\t\t\t\t\t\t\t<p>Increased the chance to get Cobalt by 33%</p>\n\t\t\t\t\t\t\t<p>The fishing bobber now splashes when you fish in the river. Previously it did not</p>\n\t\t\t\t\t\t\t<p>The Oarfish got an upgrade: Increased its rarity, size and price to match real life better</p>\n\t\t\t\t\t\t\t<p>Balance: You lose slightly more exp when you die</p>\n\t\t\t\t\t\t\t<p>Slightly increased the fire rate of the Uzi and Prism Uzi</p>\n\t\t\t\t\t\t\t<p>The Prism Uzi now properly costs 1 Prism Gold</p>\n\t\t\t\t\t\t\t<p>The Wooden Crate and Treasure Chest in the Cowboy Shop no longer have a level requirement</p>\n\t\t\t\t\t\t\t<p>Made the Hunting Grounds gate better</p>\n\t\t\t\t\t\t\t<h4>Jan 14 2024 - Food, Bait, Permanents & More</h4>\n\t\t\t\t\t\t\t<p>Added Prism Uzi & Prism Water Gun</p>\n\t\t\t\t\t\t\t<p>Added Hunter's Glove: use it to gain auto-use for your weapons</p>\n\t\t\t\t\t\t\t<p>Added Bandages: use it to increase your health regen</p>\n\t\t\t\t\t\t\t<p>Added Police Hat</p>\n\t\t\t\t\t\t\t<p>Added Cooked Marshmallow bait and Cobalt bait</p>\n\t\t\t\t\t\t\t<p>Worms are now unlocked at level 10</p>\n\t\t\t\t\t\t\t<p>Added Kitchen & Cookie, Cupcake, Muffin & Cake</p>\n\t\t\t\t\t\t\t<p>Added sounds to Guns, Swords and catching a Quest Fish</p>\n\t\t\t\t\t\t\t<h4>Jan 13 2024 #2 - New Rods & More</h4>\n\t\t\t\t\t\t\t<p>Added Cobalt Fishing Pole, Baleine Rod & Gilded Crab Fishing Rod</p>\n\t\t\t\t\t\t\t<p>Added Fiery Shovel & Giant Kitchen Knife to Chef Quest rewards</p>\n\t\t\t\t\t\t\t<p>Chef Quest rewards are now 40% more common</p>\n\t\t\t\t\t\t\t<p>You can now fish in the Hunting Grounds river</p>\n\t\t\t\t\t\t\t<p>Added Cobalt</p>\n\t\t\t\t\t\t\t<p>Added Uzi</p>\n\t\t\t\t\t\t\t<p>Reduced the amount of hostile animals in the Hunting Grounds</p>\n\t\t\t\t\t\t\t<p>There are now separate Bear counters for the Village and Hunting Grounds, meaning both will have them</p>\n\t\t\t\t\t\t\t<p>Fixed a bug causing some people to not have shovel cooldowns</p>\n\t\t\t\t\t\t\t<p>Gold can now be traded for Crates starting level 9 instead of 12</p>\n\t\t\t\t\t\t\t<p>Reduced the price multiplier you get from levelling up</p>\n\t\t\t\t\t\t\t<h4>Jan 13 2024 - Hunting</h4>\n\t\t\t\t\t\t\t<p>Added Hunting Grounds</p>\n\t\t\t\t\t\t\t<p>Added Hunter NPC and Hunter Shop</p>\n\t\t\t\t\t\t\t<p>Added Glock and Tooth Machete weapons</p>\n\t\t\t\t\t\t\t<p>Added Wolves which drop Wolf Fangs</p>\n\t\t\t\t\t\t\t<p>Bears now drop Fur</p>\n\t\t\t\t\t\t\t<p>Updated the map</p>\n\t\t\t\t\t\t\t<p>Added Hunter's Cap</p>\n\t\t\t\t\t\t\t<h4>Jan 11 2024 - RAFT, New fish and more</h4>\n\t\t\t\t\t\t\t<p>Added the raft and new Very Deep water</h4>\n\t\t\t\t\t\t\t<p>Added Flounder & Shrimp to Shallow Water</p>\n\t\t\t\t\t\t\t<p>Added Shrimp & Tuna to Medium Water</p>\n\t\t\t\t\t\t\t<p>Added Ceolacanth, Tuna & Oarfish to Deep Water</p>\n\t\t\t\t\t\t\t<p>Added Bunnies</p>\n\t\t\t\t\t\t\t<h4>Jan 9 2024 - New rod and more!</h4>\n\t\t\t\t\t\t\t<p>Added Golden Shovel, Prism Gold, Prism Rod and Raw Meat</p>\n\t\t\t\t\t\t\t<p>Gattling Water Gun can now be obtained from crates at a 1% chance</p>\n\t\t\t\t\t\t\t<p>Updated the map slightly</p>\n\t\t\t\t\t\t\t<p>Added a text stroke to the Fish Quality and Fish Catch meters</p>\n\t\t\t\t\t\t\t<p>Each Diamond Carrot now increases Quest Fish chance by 10% instead of 20%</p>\n\t\t\t\t\t\t\t<h4>Jan 8 2024</h4>\n\t\t\t\t\t\t\t<p>Added Brown Trout fish to shallow and medium waters</p>\n\t\t\t\t\t\t\t<p>Moved the Wizard closer to spawn so people can find him easier</p>\n\t\t\t\t\t\t\t<p>Added Gattling Water Gun to the Premium Shop</p>\n\t\t\t\t\t\t\t<p>The bobber no longer splashes when landing on land</p>\n\t\t\t\t\t\t\t<p>Added Golden Sword</p>\n                            <h4>Jan 7 2024</h4>\n                            <p>Added Daily Catches - catch 40 fish each day for free modd.io coins</p>\n                            <p>Added dripping particles when you get hit by a water gun</p>\n                            <p>Added a shoot sound to the water gun</p>\n\t\t\t\t\t\t\t<h4>Jan 6 2024 - Sounds and Enjoyment</h4>\n\t\t\t\t\t\t\t<p>Redid every rod to prevent 0 price multiplier from happening. Unfortunately this meanat all rods were reset</p>\n\t\t\t\t\t\t\t<p>Added Water Gun to the Shop</p>\n\t\t\t\t\t\t\t<p>Added celebratory particles, fading text and sound for getting a new best catch</p>\n\t\t\t\t\t\t\t<p>Added sounds to fishing</p>\n\t\t\t\t\t\t\t<p>Added Credits area in-game</p>\n\t\t\t\t\t\t\t<h4>Jan 5 2024 - Dock & More</h4>\n\t\t\t\t\t\t\t<p>The Dock is now available! 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{\n            gap: 4px;\n        }\n\n        #leaderboard-title {\n            font-size: 18px;\n            font-weight: 500;\n        }\n    }\n\n    @media only screen and (max-width: 1000px) {\n        #scoreboard .scoreboard-mobile {\n            height: 100px;\n            font-size: 13px;\n        }\n    }\n</style>\n\n<!-- game engine uses #leaderboard, #ui-text-scoreboard-id, #leaderboard-toggle, #scoreboard ids to add/update data -->\n<!-- so make sure to keep these ids -->\n<div class=\"leaderboard-container\">\n    <div id=\"leaderboard\">\n        <div class=\"shop ui-text-scoreboard\" id=\"ui-text-scoreboard-id\"></div>\n\n        <span id=\"scoreboard-header\">\n            <div id=\"leaderboard-toggle\"></div>\n            <u id=\"leaderboard-title\">\n                Leaderboard\n            </u>\n        </span>\n        <div id=\"scoreboard\"></div>\n    </div>\n</div>\n\n<!-- section for ui-text-top, highscore & ui-text-center -->\n<style>\n    .ui-text-top {\n        font-size: 24px;\n        padding: 10px;\n        display: none;\n    }\n\n    #counter {\n        position: absolute;\n        left: 0px;\n        right: 0;\n        top: 10px;\n        text-align: center;\n        color: white;\n        display: flex;\n        justify-content: center;\n        text-align: center;\n    }\n\n    .ui-text-top {\n        font-size: 1rem;\n        color: white;\n        background-color: rgba(0, 0, 0, 0.5);\n        border-radius: 5px;\n        padding: 10px;\n    }\n\n    .highscore-text {\n        z-index: 1030;\n        font-size: 4rem;\n    }\n\n    .ui-text-center-lg {\n        font-size: 2.4em;\n        z-index: 1000;\n        display: none;\n        position: absolute;\n        top: 50%;\n        left: 50%;\n        transform: translate(-50%, -50%);\n        color: white;\n\t\ttext-align: center;\n\t\tfont-weight: bold;\n\t\t-webkit-text-stroke: 1.7px #888888;\n    }\n\n    @media (max-width: 768px) {\n        .ui-text-top {\n            font-size: 15px;\n            padding: 5px 10px;\n        }\n    }\n</style>\n\n<!-- game engine uses #ui-text-top-id, #ui-text-center-lg-id ids to add/update data -->\n<div id=\"counter\" class=\"pointer-events-none\">\n    <div class=\"col-3\"></div>\n    <div class=\"col-6 p-0 d-flex align-items-center justify-content-center\">\n        <div class=\"ui-text-top text-center\" id=\"ui-text-top-id\"></div>\n        <div class=\"highscore-text\"></div>\n    </div>\n    <div class=\"col-3\"></div>\n</div>\n<span class=\"pointer-events-none ui-text-center-lg\" id=\"ui-text-center-lg-id\"></span>\n\n<!-- section for inventory -->\n<style>\n    .inventory-container {\n        position: absolute;\n        bottom: 0px;\n        left: 50%;\n        min-width: 100px;\n        transform: translate(-50%);\n    }\n\n    #inventory-slots {\n        margin-bottom: 5px;\n    }\n\n    #attribute-bars {\n        margin-left: 2px;\n        margin-right: 2px;\n        position: relative;\n        margin: auto;\n    }\n</style>\n\n<!-- game engine uses #inventory-slots-key-stroke, #unit-status, .game-ui, #inventory-slots, #attribute-bars to add/update data -->\n<!-- so make sure to not change these ids -->\n<div class=\"inventory-container\">\n    <div class=\"game-ui user-select-none\" id=\"unit-status\">\n        <div id=\"inventory-slots-key-stroke\" role=\"group\" aria-label=\"Justified button\"></div>\n        <div id=\"inventory-slots\" role=\"group\" aria-label=\"Justified button group\"></div>\n        <div id=\"attribute-bars\"></div>\n    </div>\n</div>\n\n<!-- section for backpack & player attributes -->\n<style>\n    .backpack-container {\n        position: fixed;\n        right: 0px;\n        bottom: 0px;\n        text-align: right;\n    }\n\n    #backpack {\n        width: 240px;\n        margin: 10px;\n    }\n\n    #backpack-items-div {\n        display: flex;\n        justify-content: center;\n    }\n\n    #open-inventory-button {\n        position: relative;\n        padding: 2px 4px;\n        border-radius: 4px;\n        right: 3px;\n        align-items: center;\n        font-size: 16px;\n        width: fit-content;\n        margin-left: auto;\n        display: flex;\n        gap: 4px;\n        border: 1px solid rgb(76, 81, 85);\n    }\n\n    .open-inventory-icon {\n        width: 20px;\n        height: 20px;\n        display: inline;\n    }\n\n    .open-inventory-name {\n        display: none;\n    }\n\n    #my-score-div {\n        padding: 10px;\n        font-size: 18px;\n    }\n\n    .score-div {\n        right: 0px;\n        bottom: 0px;\n        text-align: right;\n        user-select: none;\n    }\n\n    @media (max-width: 1024px) {\n        #backpack {\n            margin: 3px;\n        }\n\n        #my-score-div {\n            font-weight: 500;\n            font-size: 12px;\n            padding: 2px 5px;\n        }\n    }\n\n    @media (min-width: 1024px) {\n        #open-inventory-button {\n            right: 10px;\n            border-style: none;\n        }\n\n        .open-inventory-name {\n            display: inline;\n\t\t\tfont-size: 1.2em\n        }\n    }\n\n    @media (max-width: 768px) {\n        .score-div {\n            font-size: 10px !important;\n        }\n    }\n</style>\n\n<!-- game engine uses #backpack, #backpack-items-div, #open-inventory-button, #my-score-div, #players-attribute-div ids to add/update data -->\n<!-- so make sure to not change these ids -->\n<div class=\"backpack-container\">\n    <div id=\"backpack\" class=\"dark-bg\" style=\"display: none;\">\n        <div id=\"backpack-items-div\" class=\"row\"></div>\n    </div>\n\n    <div>\n        <button id=\"open-inventory-button\" class=\"btn-success trigger\" style=\"display: none;\">\n            <svg xmlns=\"http://www.w3.org/2000/svg\" width=\"70\" height=\"70\" viewBox=\"0 0 479.846 479.846\"\n                class=\"open-inventory-icon\" fill=\"#fff\">\n                <path\n                    d=\"M283.502 6.922c-15.232 0-27.58 12.348-27.58 27.58v2.445c0 4.41 3.575 7.987 7.984 8 77.475.23 98.447-.324 107.63.096 4.566.209 8.388-3.42 8.388-7.99v-2.55c0-15.231-12.35-27.58-27.582-27.581h-68.84zm-156 .002c-15.232 0-27.58 12.348-27.58 27.58v2.55c0 4.572 3.82 8.2 8.387 7.99 9.19-.42 30.165.134 107.63-.095 4.41-.013 7.985-3.59 7.985-8v-2.445c0-15.232-12.35-27.58-27.582-27.58h-68.84zm-15.78 54c-29.081 0-48.664 29.57-37.949 56.11 16.59 41.16 41.45 72.808 73.91 94.048l.149.092a59.626 59.626 0 0032.73 9.75h8.356c4.42 0 8.007-3.578 8.004-7.998V68.924a8 8 0 00-7.998-8h-77.201zm109.202 0a8 8 0 00-8 8v149.539c0 7.435 3.527 14.172 9.35 18.46 2.31 1.709 2.663 1.738 17.65 9.08 14.714-7.208 15.334-7.37 17.648-9.08 5.822-4.287 9.352-11.024 9.352-18.46V68.923a8 8 0 00-8-8h-38zm69.998 0a7.998 7.998 0 00-7.996 8v144c-.003 4.42 3.582 8 8.002 8h8.176a60.24 60.24 0 0033.07-9.852c32.45-21.23 57.308-52.879 73.898-94.039 10.711-26.604-8.902-56.11-37.949-56.11h-77.201zM90.75 184.598c-3.784.145-7.386 2.95-7.717 7.406l-16.62 220.35c-2.11 32.835 23.911 60.57 56.82 60.57h233.38c32.716 0 58.939-27.516 56.82-60.66l-16.61-220.26c-.53-7.12-9.43-10.03-14.06-4.58-11.93 14.04-25.85 26.579-41.83 37.039-12.48 8.15-26.94 12.46-41.83 12.46h-16.337c-2.664 0-5.125 1.345-6.633 3.54-3.758 5.467-8.951 10.002-15.24 13.08l-17.45 8.55a8.059 8.059 0 01-7.04 0l-17.45-8.55c-6.288-3.078-11.48-7.613-15.238-13.08-1.51-2.195-3.972-3.54-6.635-3.54h-16.518c-14.355 0-28.457-3.89-41.628-12.45-16.051-10.432-29.96-23.06-41.84-37.05-1.736-2.043-4.073-2.913-6.344-2.825zm149.174 1.326c4.42 0 8 3.58 8 8v5.539c0 7.194-8.88 10.774-13.852 5.46a7.998 7.998 0 01-2.148-5.46v-5.54c0-4.42 3.58-8 8-8zm-202.881 81c-14.53 0-26.83 11.338-28.01 25.818l-1.345 16.531c-.38 4.66 3.298 8.65 7.972 8.65h23.264a7.997 7.997 0 017.982 8.528c-.273 4.253-3.994 7.473-8.256 7.473H13.06a8 8 0 00-7.975 7.35l-4.99 61.269c-1.321 16.357 11.599 30.38 28.01 30.38h14.695c4.814 0 8.463-4.211 7.935-8.995-1.055-9.548-1.032-2.399 9.944-148.407.348-4.64-3.325-8.597-7.979-8.597H37.043zm390.103 0c-4.654 0-8.327 3.956-7.978 8.597 10.937 145.476 10.976 139.052 9.943 148.407-.528 4.784 3.125 8.996 7.938 8.996h14.693c16.41 0 29.333-14.022 28.012-30.38l-4.992-61.27a8.002 8.002 0 00-7.975-7.35h-25.863a8 8 0 01-7.985-8.53c.273-4.252 3.994-7.47 8.256-7.47h22.99c4.676 0 8.352-3.99 7.973-8.649l-1.346-16.53c-1.18-14.48-13.48-25.821-28.01-25.821h-15.656zm-263.632 30h152.818c15.21 0 27.592 12.38 27.592 27.59v68.818c0 15.21-12.382 27.592-27.592 27.592H163.514c-15.21 0-27.59-12.382-27.59-27.592v-68.818c0-15.21 12.38-27.59 27.59-27.59zm0 16c-6.39 0-11.59 5.2-11.59 11.59v68.818c0 6.39 5.2 11.592 11.59 11.592h152.818c6.39 0 11.592-5.202 11.592-11.592v-68.818c0-6.39-5.202-11.59-11.592-11.59H163.514zm28.41 35h96c4.42 0 8 3.58 8 8s-3.58 8-8 8h-96c-4.42 0-8-3.58-8-8s3.58-8 8-8z\">\n                </path>\n            </svg>\n            <span class=\"open-inventory-name\">Backpack</span>\n        </button>\n    </div>\n    <div id=\"my-score-div\" class=\"game-ui dark-bg score-div\">\n        <span id=\"players-attribute-div\"></span>\n    </div>\n</div>\n","parent":"inGameUi","order":1,"type":"view","preventDelete":true,"key":"defaultInGameUI"},"inGameUiFull":{"name":"Full Screen Overlay","htmlData":"<div style=\"width: 16vw; height: 5vw; position: fixed; left: 4vw; top: 4vw; display: none\" id=\"fish-quality-meter\">\n\t<center>\n\t\t<b><h3 style=\"-webkit-text-stroke: 2px black; color: white\">Fish Quality</h3></b>\n\t\t<div style=\"border: 3px solid; border-radius: 12px; height: 1.4vw\" id=\"fish-quality-bar\">\n\t\t\t<div style=\"float: left; width: 100%; background-color: rgb(255,255,0)\"></div>\n\t\t</div>\n\t</center>\n</div>\n<div style=\"width: 16vw; height: 5vw; position: fixed; left: 4vw; top: 4vw; display: none\" id=\"fish-catches-meter\">\n\t<center>\n\t\t<b><h3 style=\"-webkit-text-stroke: 2px black; color: white\">Daily Prize</h3></b>\n\t\t<div style=\"border: 3px solid; border-radius: 12px; height: 1.4vw; float: left; width: 90%; margin-right: 2%\" id=\"fish-catches-bar\">\n\t\t\t<div style=\"float: left; width: 100%; background-color: rgb(255,255,0)\"></div>\n\t\t</div>\n    \t<img src=\"https://cache.modd.io/asset/spriteImage/1704651488641_gift.png\" style=\"width: 8%; float: right\">\n\t\t<b id=\"fish-catches-login\" style=\"display: none\"><h5 style=\"-webkit-text-stroke: 1px black; color: white\">Create an account to get daily prizes!</h5></b>\n\t</center>\n</div>\n<div style=\"left: 50%; top: 50%; transform: translate(-50%,-50%); display: none; position: fixed; pointer-events: none\" id=\"arrow\"></div>\n<div style=\"left: 50%; top: 7%; position: fixed; transform: translate(-50%, 0%); pointer-events: none\" id=\"exp-main-bar\">\n\t<b><h3 style=\"-webkit-text-stroke: 0.12vw #22AB31; color: #2FDE43; text-align: center; font-size: 2vw\">Experience</h3></b>\n\t<div id=\"exp-bar\" style=\"float: right; display: flex; align-items: center\">\n        <div style=\"border: 0.25vw solid #22AB31; top: 15%; border-radius: 1000px; background-color: #187821; height: 2vw; width: 25vw; font-size: 1vw; text-align: center; transform: translate(-1vw,1vw)\">\n            <div style=\"background-color: #2FDE43; border-radius: 1000px; float: left; height: 100%; transition: width 0.9s !important;\" id=\"exp-inner-bar\"></div>\n\t\t\t<span style=\"position: fixed; left: 50%; top:50%; transform: translate(-50%,-50%)\" id=\"exp-bar-text\"></span>\n        </div>\n        \n    </div>\n\t<div id=\"exp-logo\" style=\"float: left; display: flex; align-items: center\">\n        <div id=\"exp-inner-logo\" style=\"background-image: url('https://cache.modd.io/asset/spriteImage/1705970218723_exp_star.png'); background-size: cover; width: 4vw; height: 4vw; line-height: 4vw; text-align: center; font-size: 1.5vw; transform: translate(1vw, 0%)\"></div>\n    </div>\n</div>\n<style>\n\t#fish-book-tabs div {\n\t\twidth: calc(100% / 6);\n\t\theight: 100%;\n\t\tbackground-color: #7a1f1f;\n\t\tborder-radius: 10px 10px 0px 0px;\n\t\tcolor: white;\n\t\ttext-align: center;\n\t\tdisplay: flex;\n\t\talign-items: center;\n\t\tjustify-content: center;\n        font-size: 3vmin;\n\t}\n\t#fish-book-tabs div span {\n\t\tletter-spacing: -0.5vmin;\n\t\tcolor: yellow;\n\t\t-webkit-text-stroke: 0.2vmin black;\n\t}\n\t#fish-book-tabs div:hover {\n\t\tbackground-color: brown;\n\t}\n\t.fish-stats {\n\t\tdisplay: flex;\n\t\tjustify-content: space-evenly;\n\t}\n    .fish-book-tab-current {\n        background-color: brown;\n    }\n</style>\n<div id=\"fish-book\" style=\"position: fixed; left: 50%; top: 50%; transform: translate(-50%, -50%); width: 90vmin; height: 70vmin; display: none;\">\n\t<div style=\"width: 100%; height: 8vmin\">\n\t\t<div style=\"display: flex; justify-content: space-evenly; width: calc(100% - 8vmin); height: 100%; float: left\" id=\"fish-book-tabs\">\n\t\t\t<div id=\"fish-book-tab-1\" class=\"trigger\"><span>★</span></div>\n\t\t\t<div id=\"fish-book-tab-2\" class=\"trigger\"><span>★<wbr>★</span></div>\n\t\t\t<div id=\"fish-book-tab-3\" class=\"trigger\"><span>★<wbr>★<wbr>★</span></div>\n\t\t\t<div id=\"fish-book-tab-4\" class=\"trigger\"><span>★<wbr>★<wbr>★<wbr>★</span></div>\n\t\t\t<div id=\"fish-book-tab-5\" class=\"trigger\"><span>★<wbr>★<wbr>★<wbr>★<wbr>★</span></div>\n\t\t\t<div id=\"fish-book-tab-0\" class=\"trigger\" style=\"color: white\">Quest</div>\n\t\t</div>\n\t\t<div id=\"fish-book-x\" class=\"trigger\" style=\"width: 8vmin; height: 100%; background-color: #990000; border: 4px solid red; background-image: url('https://cache.modd.io/asset/spriteImage/1706563660075_big_x.png'); background-size: cover; box-sizing: border-box; float: right; border-radius: 10px 10px 0px 0px;\"></div>\n\t</div>\n\t<div id=\"fish-book-main\"  style=\"width: 100%; height: 90%; border: 10px solid brown; background: linear-gradient(0deg, rgba(227,220,206,1) 0%, rgba(244,244,244,1) 72%); border-radius: 0px 0px 15px 15px; overflow-y: scroll; padding: 8px; box-sizing: border-box; text-align: center;\"></div>\n</div>\n<div id=\"fish-book-button\" class=\"trigger\" style=\"position: fixed; top: 50%; left: 0%; transform: translate(0%, -50%); width: 10vmin; height: 10vmin; border: 4px solid brown; background-color: #7a1f1f; border-radius: 1vmin; background-image: url('https://cache.modd.io/asset/spriteImage/1707170258225_1588727127935_costume4.webp'); background-size: cover;\">\n\t<div id=\"fish-book-button-ping\" style=\"position: fixed; top: 0%; right: 0%; transform: translate(50%, -50%); width: 3vmin; height: 3vmin; border-radius: 1.5vmin; background-color: red; font-size: 2.2vmin; color: white; display: none\">\n\t\t<div id=\"fish-book-button-inner-ping\"style=\"width: 100%; height: 100%; display: flex; align-items: center; justify-content: center\"></div>\n\t</div>\n\t<div style=\"position: fixed; bottom: 0%; right: 0%; transform: translate(50%, 50%); width: 3vmin; height: 3vmin; border-radius: 0.3vmin; background-color: #dddddd; border: 0.4vmin solid #666666; font-size: 2.2vmin; display: flex; align-items: center; justify-content: center\">Y</div>\n</div>","parent":"inGameUi","order":0,"type":"view","preventDelete":true,"key":"inGameUiFull"},"overlayText":{"name":"Overlay Text","htmlData":"\n<!-- section for ui-text-top, highscore & ui-text-center -->\n<style>\n    .ui-text-top {\n        font-size: 24px;\n        padding: 10px;\n        display: none;\n    }\n\n    #counter {\n        position: absolute;\n        left: 0px;\n        right: 0;\n        top: 10px;\n        text-align: center;\n        color: white;\n        display: flex;\n        justify-content: center;\n        text-align: center;\n    }\n\n    .ui-text-top {\n        font-size: 1rem;\n        color: white;\n        background-color: rgba(0, 0, 0, 0.5);\n        border-radius: 5px;\n        padding: 10px;\n    }\n\n    .highscore-text {\n        z-index: 1030;\n        font-size: 4rem;\n    }\n\n    .ui-text-center-lg {\n        font-size: 2.4em;\n        z-index: 1000;\n        display: none;\n        position: absolute;\n        top: 50%;\n        left: 50%;\n        transform: translate(-50%, -50%);\n        color: white;\n\t\tfont-weight: bold;\n\t\t-webkit-text-stroke: 1.7px #888888;\n\t\ttext-align: center;\n    }\n\n    @media (max-width: 768px) {\n        .ui-text-top {\n            font-size: 15px;\n            padding: 5px 10px;\n        }\n    }\n</style>\n\n<!-- game engine uses #ui-text-top-id, #ui-text-center-lg-id ids to add/update data -->\n<div id=\"counter\" class=\"pointer-events-none\">\n    <div class=\"col-3\"></div>\n    <div class=\"col-6 p-0 d-flex align-items-center justify-content-center\">\n        <div class=\"ui-text-top text-center\" id=\"ui-text-top-id\"></div>\n        <div class=\"highscore-text\"></div>\n    </div>\n    <div class=\"col-3\"></div>\n</div>\n<span class=\"pointer-events-none ui-text-center-lg\" id=\"ui-text-center-lg-id\"></span>\n","parent":"inGameUi","order":5,"type":"view","preventDelete":true,"key":"overlayText"},"backpackUi":{"name":"Backpack UI","htmlData":"\n<!-- section for backpack & player attributes -->\n<style>\n    .backpack-container {\n        position: fixed;\n        right: 0px;\n        bottom: 0px;\n        text-align: right;\n    }\n\n    #backpack {\n        width: 240px;\n        margin: 10px;\n    }\n\n    #backpack-items-div {\n        display: flex;\n        justify-content: center;\n    }\n\n    #open-inventory-button {\n        position: relative;\n\n        padding: 2px 4px;\n        border-radius: 4px;\n        right: 3px;\n        align-items: center;\n        font-size: 16px;\n        width: fit-content;\n        margin-left: auto;\n        display: flex;\n        gap: 4px;\n        border: 1px solid rgb(76, 81, 85);\n    }\n\n    .open-inventory-icon {\n        width: 20px;\n        height: 20px;\n        display: inline;\n    }\n\n    .open-inventory-name {\n        display: none;\n    }\n\n    #my-score-div {\n        padding: 10px;\n        font-size: 18px;\n\t\tborder: 4px solid rgba(50,50,50,.5);\n    }\n\n    .score-div {\n        right: 0px;\n        bottom: 0px;\n        text-align: right;\n        user-select: none;\n    }\n\n    @media (max-width: 1024px) {\n        #backpack {\n            margin: 3px;\n        }\n\n        #my-score-div {\n            font-weight: 500;\n            font-size: 12px;\n            padding: 2px 5px;\n        }\n    }\n\n    @media (min-width: 1024px) {\n        #open-inventory-button {\n            right: 10px;\n            border-style: none;\n        }\n\n        .open-inventory-name {\n            display: inline;\n        }\n    }\n\n    @media (max-width: 768px) {\n        .score-div {\n            font-size: 10px !important;\n        }\n    }\n</style>\n\n<!-- game engine uses #backpack, #backpack-items-div, #open-inventory-button ids to add/update data -->\n<!-- so make sure to not change these ids -->\n    <div id=\"backpack\" class=\"dark-bg\" style=\"display: none;\">\n        <div id=\"backpack-items-div\" class=\"row\"></div>\n    </div>\n    <div>\n        <button id=\"open-inventory-button\" class=\"btn-success\" style=\"display: none;\">\n            <svg xmlns=\"http://www.w3.org/2000/svg\" width=\"80\" height=\"80\" viewBox=\"0 0 479.846 479.846\"\n                class=\"open-inventory-icon\" fill=\"#fff\">\n                <path\n                    d=\"M283.502 6.922c-15.232 0-27.58 12.348-27.58 27.58v2.445c0 4.41 3.575 7.987 7.984 8 77.475.23 98.447-.324 107.63.096 4.566.209 8.388-3.42 8.388-7.99v-2.55c0-15.231-12.35-27.58-27.582-27.581h-68.84zm-156 .002c-15.232 0-27.58 12.348-27.58 27.58v2.55c0 4.572 3.82 8.2 8.387 7.99 9.19-.42 30.165.134 107.63-.095 4.41-.013 7.985-3.59 7.985-8v-2.445c0-15.232-12.35-27.58-27.582-27.58h-68.84zm-15.78 54c-29.081 0-48.664 29.57-37.949 56.11 16.59 41.16 41.45 72.808 73.91 94.048l.149.092a59.626 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     font-size: 12px;\n            margin: 3px;\n            margin-left: auto;\n        }\n    }\n</style>\n\n<!-- game engine uses #my-score-div, #players-attribute-div ids to add/update data -->\n     <div id=\"my-score-div\" class=\"game-ui dark-bg score-div\" style=\"text-align: right\">\n        <span id=\"players-attribute-div\"></span>\n    </div>\n","parent":"inGameUi","order":4,"type":"view","preventDelete":true,"key":"playerAttributes"},"inventoryUi":{"name":"Inventory & Unit Attributes UI","htmlData":"\n<!-- section for inventory -->\n<style>\n    .inventory-container {\n        position: absolute;\n        bottom: 0px;\n        left: 50%;\n        min-width: 100px;\n        transform: translate(-50%);\n    }\n\n    #inventory-slots {\n        margin-bottom: 5px;\n    }\n\n    #attribute-bars {\n        margin-left: 2px;\n        margin-right: 2px;\n        position: relative;\n        margin: auto;\n    }\n\t.popover {\n\t\tbackground-color: rgba(50,50,50,.7);\n\t\tborder: 4px solid rgba(50,50,50,.91);\n        box-sizing: border-box;\n\t}\n\t.popover hr {\n\t\tcolor: white;\n\t}\n</style>\n\n<!-- game engine uses #inventory-slots-key-stroke, #unit-status, .game-ui, #inventory-slots, #attribute-bars to add/update data -->\n<!-- so make sure to not change these ids -->\n<div class=\"inventory-container\">\n    <div class=\"game-ui user-select-none\" id=\"unit-status\">\n        <div id=\"inventory-slots-key-stroke\" role=\"group\" aria-label=\"Justified button\"></div>\n        <div id=\"inventory-slots\" role=\"group\" aria-label=\"Justified button group\"></div>\n        <div id=\"attribute-bars\"></div>\n    </div>\n</div>\n","parent":"inGameUi","order":2,"type":"view","preventDelete":true,"key":"inventoryUi"}},"dialogues":{"iEHaznxEkd":{"name":"Doesn't have Quest Fish","dialogueTitle":"Quest Fish","message":"You don't have the quest fish! Go get it!","image":"https://cache.modd.io/asset/spriteImage/1693580316079_chef.png","letterPrintSpeed":20,"options":[],"streamMode":1},"gLnXdSqYYZ":{"name":"Quest Fish Reward","dialogueTitle":"Quest Fish","message":"Thank you for bringing the valuable fish to me! I have a reward for you!","image":"","letterPrintSpeed":20,"options":[{"name":"Take Reward","scriptName":"D4kvsR63b8","followUpDialogue":""}],"streamMode":1},"T5haTdY8BM":{"name":"Doesn't have Quest","dialogueTitle":"Quest Fish","message":"I need someone to get me a valuable fish for my food! I'll offer a reward to you if you give me one! Do you want to do it?","image":"","letterPrintSpeed":20,"options":[{"name":"Start fishing quest","scriptName":"9wDHWifr8x","followUpDialogue":""},{"name":"I don't want a fishing quest. Bye!","scriptName":"","followUpDialogue":""}],"streamMode":1},"Gc9Cb7DbFR":{"name":"Too Low Level Fishing Quest","dialogueTitle":"Too low level","message":"You need at least level 4 to talk to the chef!","image":"","letterPrintSpeed":20,"options":[],"streamMode":1},"bjhN2dj2La":{"name":"Premium Man","dialogueTitle":"Premium Man","message":"Would you like to open the Premium shop?","image":"","letterPrintSpeed":20,"options":[{"name":"Premium Shop","scriptName":"f6DOBb6KY2","followUpDialogue":""},{"name":"No, exit","scriptName":"","followUpDialogue":""}],"streamMode":1},"vbVNHH4pF5":{"name":"Drop Confirmation","dialogueTitle":"Drop Confirmation","message":"Are you sure you want to drop this item?","image":"","letterPrintSpeed":10,"options":[{"name":"Yes I'm sure","scriptName":"kkhjddmR1a","followUpDialogue":""},{"name":"No, cancel","scriptName":"","followUpDialogue":""}],"streamMode":1},"P0iNTUTuvy":{"name":"Update log","dialogueTitle":"Update 1.0.0","message":"<strong>Bug fixes</strong><br />\n- (hopefully) fixed undefined fishing rod price multiplier by adding a debug<br />\n- fixed Vortex Fish's size scaling so largely<br />\n- fixed fishing floaty timers defaulting to 100 instead of their proper value<br />\n- fixed being able to \"eat\" your vortex robocooker","image":"https://cache.modd.io/asset/spriteImage/1693667953036_morning_star_rod-1.png.png","letterPrintSpeed":0,"options":[],"streamMode":1},"VHZKqhqneF":{"name":"Credits","dialogueTitle":"Credits","message":"Reeling in sound: <a href=\"https://freesound.org/people/the_Carlos\" target=\"_blank\">the_Carlos</a><br>\nBobber Splash: <a href=\"https://freesound.org/people/InspectorJ\" target=\"_blank\">InspectorJ</a><br>\nFish Splash: <a href=\"https://freesound.org/people/tran5ient\" target=\"_blank\">tran5ient</a><br>\nBobber Bounce: <a href=\"https://freesound.org/people/MATRIXXX/\" target=\"_blank\">MATRIXXX</a><br>\nReel cast: <a href=\"https://freesound.org/people/is44c\" target=\"_blank\">is44c</a><br>Various sprites: <a href=\"https://kenney.nl\" target=\"_blank\">Kenney.nl</a><br>Fishing mechanic idea-maker: Halo :mucel:<br>Water Gun Shoot: <a href=\"https://freesound.org/people/belanhud/sounds/537941/\" target=\"_blank\">belanhud</a><br>Swooshing Sound: <a href=\"https://freesound.org/people/deleted_user_6479820/sounds/390388/\">Deleted user</a>","image":"","letterPrintSpeed":0,"options":[],"streamMode":1},"FlvlmLqHTw":{"name":"Hunting Grounds Not at Minimum Level","dialogueTitle":"The Guards","message":"You are too weak to enter here! Reach <b>level 8</b> and then we'll let you in.","image":"https://cache.modd.io/asset/spriteImage/1705155373014_ezgif-2-aacbff93b5.png","letterPrintSpeed":0,"options":[],"streamMode":1},"Q1pTGnwBJ6":{"name":"Help Kitchen","dialogueTitle":"The Kitchen","message":"This is the kitchen. This is where you buy food to instantly regerate health.","image":"https://cache.modd.io/asset/spriteImage/1706042491698_Kitchen_image.png","letterPrintSpeed":0,"options":[],"streamMode":1},"AVD4sx42Ev":{"name":"Help Hunter","dialogueTitle":"Hunter Help","message":"Buy Guns, and trade animal drops for rewards, weapons and cosmetics.","image":"https://cache.modd.io/asset/spriteImage/1706047810150_Hunter_image.png","letterPrintSpeed":0,"options":[],"streamMode":1},"K8gB1KO0c3":{"name":"Help Crafting","dialogueTitle":"Crafting Help","message":"Craft items using materials here","image":"https://cache.modd.io/asset/spriteImage/1707867475520_Crafting_image.png","letterPrintSpeed":0,"options":[],"streamMode":1},"8QUMg6dTUO":{"name":"Help Shop","dialogueTitle":"General Store Help","message":"Buy a variety of items, cosmetics and consumables","image":"https://cache.modd.io/asset/spriteImage/1707867390163_Shop_image.png","letterPrintSpeed":0,"options":[],"streamMode":1},"6n5wJp0RRg":{"name":"Help Angler","dialogueTitle":"Angler Help","message":"Buy better fishing rods from the Angler to fish faster, stronger and better","image":"https://cache.modd.io/asset/spriteImage/1706048098772_Angler_image.png","letterPrintSpeed":0,"options":[],"streamMode":1},"LzX5eAOsMQ":{"name":"Help Angler Statue","dialogueTitle":" Angler Statue Help","message":"Visit the Angler Statue and pay hommage to the town founder for free money every 30 minutes","image":"https://cache.modd.io/asset/spriteImage/1707865617853_angler_statue_2.png","letterPrintSpeed":0,"options":[],"streamMode":1},"OVE83QPcNv":{"name":"Help Chef","dialogueTitle":"Chef Help","message":"Find Quest Fish for the Chef and bring it to him for exclusive rewards","image":"https://cache.modd.io/asset/spriteImage/1706048352023_Chef_Quest_image.png","letterPrintSpeed":0,"options":[],"streamMode":1},"mUbYIDbOLi":{"name":"Help Cowboy","dialogueTitle":"Cowboy Help","message":"Buy shovels that let you dig in the sand for gold and treasures","image":"https://cache.modd.io/asset/spriteImage/1706049187181_Cowboy_image.png","letterPrintSpeed":0,"options":[],"streamMode":1},"jObaFz2z6Q":{"name":"Too Low Level Raft","dialogueTitle":"You're too low levelled!","message":"Ride the raft to deeper waters once you reach <b>level 11</b>","image":"https://cache.modd.io/asset/spriteImage/1706049668149_1693669092639_raft_3_2.png","letterPrintSpeed":0,"options":[],"streamMode":1},"IHBjTNOMR6":{"name":"Tutorial","dialogueTitle":"Tutorial","message":"<p>Welcome to Fishing Masters 2! In this game you catch fish for Experience and sell them to get Money</p>\r\n<p>Reaching higher levels unlocks new features and items, which you can spend Money to buy</p>\r\n<p>Catch big fish, unlock new waters, accessorise and become the most powerful fisherman!</p>\r\n<center><h3>Controls</h3></center>\r\n<span style=\"line-height: 1.1\">\r\n<span class=\"control-key\">WASD / Arrow Keys</span> - Movement<br>\r\n<span class=\"control-key\">H</span> - Open this tutorial<br>\r\n<span class=\"control-key\">G</span> - Drop currently held item<br>\r\n<span class=\"control-key\">E</span> - Pick up items below you<br>\r\n<span class=\"control-key\">B</span> - Open a shop<br>\r\n<span class=\"control-key\">T</span> - Open all crates<br>\r\n<span class=\"control-key\">R</span> - Pack your currently held fish into your fish inventory to save space. When you sell, it will be sold too<br>\r\n</span>","image":"https://cache.modd.io/asset/spriteImage/1706050094360_Tutorial_image.png","letterPrintSpeed":0,"options":[{"name":"Exit","scriptName":"","followUpDialogue":""},{"name":"How does fishing work?","scriptName":"","followUpDialogue":"PTP2e9lU4d"},{"name":"Don't show again","scriptName":"h04PPvugpM","followUpDialogue":""}],"streamMode":1},"34wWtmwX4V":{"name":"Too Low Level Dungeon","dialogueTitle":"Too Low Level","message":"You are too weak! Reach <b>Level 25</b> to enter the dungeon...","image":"https://cache.modd.io/asset/spriteImage/1706122866352_guard_skeleton.png","letterPrintSpeed":0,"options":[],"streamMode":1},"NpqCnTOpV9":{"name":"Destroy","dialogueTitle":"","message":"This item can't be dropped! Do you want to destroy it?","image":"https://cache.modd.io/asset/spriteImage/1706363934522_trashcan.png","letterPrintSpeed":0,"options":[{"name":"🗑️ Destroy","scriptName":"iIVrijmaZt","followUpDialogue":""},{"name":"↩️ Cancel","scriptName":"","followUpDialogue":""}],"streamMode":1},"4inQTSsmoC":{"name":"Confirm Destroy","dialogueTitle":"","message":"Are you sure you wnt to destroy it?","image":"https://cache.modd.io/asset/spriteImage/1706364056701_trashcan.png","letterPrintSpeed":0,"options":[{"name":"🗑️ Destroy","scriptName":"psecKPprf4","followUpDialogue":""},{"name":"↩️ Cancel","scriptName":"","followUpDialogue":""},{"name":"🎚️ Don't show this confirmation again","scriptName":"hZgi9x8BRs","followUpDialogue":""}],"streamMode":1},"QaQrBBwEze":{"name":"Destroy #2","dialogueTitle":"","message":"This item can't be dropped! Do you want to destroy it?","image":"https://cache.modd.io/asset/spriteImage/1706363934522_trashcan.png","letterPrintSpeed":0,"options":[{"name":"🗑️ Destroy","scriptName":"psecKPprf4","followUpDialogue":""},{"name":"↩️ Cancel","scriptName":"","followUpDialogue":""},{"name":"🎚️ Turn on confirmation","scriptName":"c7GnVifQYi","followUpDialogue":""}],"streamMode":1},"hFY9Ue34d8":{"name":"Too Low Level Vortex","dialogueTitle":"Too Low Level","message":"Weaklings aren't allowed to see my goods. Reach <b>Level 28</b> to talk to me.","image":"https://cache.modd.io/asset/spriteImage/1706393341014_imageedit_1_8071456961.png","letterPrintSpeed":0,"options":[],"streamMode":1},"2Bstpegkyu":{"name":"Tutorial (Popup off)","dialogueTitle":"Tutorial","message":"<p>Welcome to Fishing Masters 2! In this game you catch fish for Experience and sell them to get Money</p>\r\n<p>Reaching higher levels unlocks new features and items, which you can spend Money to buy</p>\r\n<p>Catch big fish, unlock new waters, accessorise and become the most powerful fisherman!</p>\r\n<center><h3>Controls</h3></center>\r\n<span style=\"line-height: 1.1\">\r\n<span class=\"control-key\">WASD / Arrow Keys</span> - Movement<br>\r\n<span class=\"control-key\">H</span> - Open this tutorial<br>\r\n<span class=\"control-key\">G</span> - Drop currently held item<br>\r\n<span class=\"control-key\">E</span> - Pick up items below you<br>\r\n<span class=\"control-key\">B</span> - Open a shop<br>\r\n<span class=\"control-key\">T</span> - Open all crates<br>\r\n<span class=\"control-key\">R</span> - Pack your currently held fish into your fish inventory to save space. When you sell, it will be sold too<br>\r\n</span>","image":"https://cache.modd.io/asset/spriteImage/1706050094360_Tutorial_image.png","letterPrintSpeed":0,"options":[{"name":"Exit","scriptName":"","followUpDialogue":""},{"name":"How does fishing work?","scriptName":"","followUpDialogue":"PTP2e9lU4d"},{"name":"Enable this popup when you join","scriptName":"Q9YhHqYQ6c","followUpDialogue":""}],"streamMode":1},"MthLcCtA5T":{"name":"Help Hat Shop","dialogueTitle":"Hat Shop Help","message":"Here you can buy cosmetic hats","image":"https://cache.modd.io/asset/spriteImage/1707867337153_hat_shop_image.png","letterPrintSpeed":0,"options":[],"streamMode":1},"PTP2e9lU4d":{"name":"Fishing Explanation","dialogueTitle":"In-depth Fishing Explanation","message":"<p><b>How to Fish:</b> Use your fishing rod to cast a lure. If it is in the water, a fish will bite after some time. When the lure bobbles, use the rod to begin reeling the fish in. Once it touches you, you've caught the fish!</p>\r\n<p><b>Fish Quality:</b> Fish alternate between actively escaping and not escaping. While the fish is sescaping and you reel it in, the fish quality goes up. While it's escaping and you're <i>not</i> reeling it in, the quality goes down. The price of a fish and its experience yield is multiplied by the quality.</p>\r\n<p><b>Fish Inventory:</b> You can pack fish into the Fish Inventory by pressing <span class=\"control-key\">R</span> while holding a fish. When you sell your fish, all fish in the fish inventory will be sold too.</p>\r\n<p><b>Fishing Rod Stars:</b> Certain rods are better than others in deep rods. A higher star value means it can fish faster in deeper waters. 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